A selection of books, chapters, articles and conference papers on digital, design, culture, and museums.
In March 2008 I submitted my dissertation Iterative Aesthetics: Computer-Mediated Interactive Artmaking to the College of Fine Arts, at the University of New South Wales, for the degree of Doctor of Philosophy in Media Arts. Available as a PDF -> Iterative Aesthetics.
Talking through Stamen’s Send Me SFMOMA Data Visualization
(in conversation with Eric Rodenbeck, stamen.com, 2018)
Against Linked Open Data
How do successful collaborations start?
On Collaboration: SFMOMA and Adobe Rethink the Selfie
Building the new www.sfmoma.org
Digital Strategy According to Museum Technology Conferences
Art + Data: Building the SFMOMA Collection API
(Museums and the Web, 2015)
Why build an API for a Museum Collection?
How Do Institutional Philosophies Manifest in Online Collections?
Day of the Figurines: A slow narrative-driven game for mobile phones using text messaging (PDF)
(International Symposium on Pervasive Gaming Applications, 2007)
Real-time, head-tracked 3D audio with unlimited simultaneous sounds (PDF)
(International Conference on Auditory Display, 2005)
Informing the Everyday Interface: Exploring User Content Relationships in Interactive Art
(Creativity and Cognition Symposium, 2004)
From transmission to multiplicity: interactive art installations as a site for research
(12th ACM International Conference on Multimedia, 2004)
Rewarding the Viuser: A Human-Televisual Data Interface Application (PDF)
(Virtual Systems: Multimedia, 2003)